Project Overview
Rebuilding LGG's first commercial
project from the ground up.
For my third-year Co-op work term, I had the pleasure of working on the
Xbox Series X/S port of The Last Sky with Little Guy Games, primarily as
a Unity Game Programmer.
My primary technical responsibilities were to upgrade the current
version of the Unity project, along with the depreciated assets and
tools, and to implement new features/mechanics planned for the Xbox.
In addition, I contributed to the QA testing, the UX and the game design
iteration process to improve upon the current game systems.
Working in a team of 3, our responsibility was to rebuild and organize
the entire project structure from the ground up again, while retaining
the core visual and gameplay elements.
To learn more about the project, you can do so on the Little Guy Games
website.
Roles: Unity Programmer, Game Designer