The Last Sky | Xbox

Little Guy Games Co-op Internship 2022

Project Overview

Rebuilding LGG's first commercial project from the ground up.

For my third-year Co-op work term, I had the pleasure of working on the Xbox Series X/S port of The Last Sky with Little Guy Games, primarily as a Unity Game Programmer. My primary technical responsibilities were to upgrade the current version of the Unity project, along with the depreciated assets and tools, and to implement new features/mechanics planned for the Xbox.

In addition, I contributed to the QA testing, the UX and the game design iteration process to improve upon the current game systems. Working in a team of 3, our responsibility was to rebuild and organize the entire project structure from the ground up again, while retaining the core visual and gameplay elements.

To learn more about the project, you can do so on the Little Guy Games website.

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Roles: Unity Programmer, Game Designer
Team Size: 3
Work Term: 3 Months
Platform: Xbox Series X|S

Tools:

  • Unity & PlayMaker
  • Perforce
  • Github
Licensed Assets: